Teniendo un player configurado y online, entonces debe seguir los siguientes pasos.
- Step 1: click on Configuration icon (1).
The screen with the player settings will be displayed. And the port number is entered at the bottom of the screen.
The default port number to display is 48567.
- Step 2: Close 4YouSee Player.
- Step 3: Stop the player. To learn how to stop Robot, read How to stop 4YouSee Player on Linux
- Step 4: Open the settings.json file inside home/.4yousee. If you can't find it press CTRL + H to see the hidden files.
- Step 5: Edit the file adding the port number of each player. The first port should have the default number 48567, then put the numbers following 48567 on the ports of the players you want to create. For example:
Let's configure 3 players with the following ports 48567, 48568, 48569.
As the example in the file below
As the example in the file below:
If you don't want to type everything from the previous image, 4YouSee gives you these files so that when you open them you can copy and replace the content of them in your settings.json file. Each file can use it depending on the number of players it will configure. For 1 Player, for 2 Players, for 3 Players or for 4 Players.
- Step 6: Save the file after configuration.
- Step 7: Shortly after, start the 4YouSee Player. To learn how to start the 4YouSee Player Robot, read the article How to start 4YouSee Player again in Linux
- Step 8: Wait for the players to appear, when they are displayed, configure them. To learn how to configure the player, follow the steps in How to configure 4YouSee Player Linux/Windows
In the folder selection step, store the files, use a different folder for each player. We recommend putting a name in the folder that identifies the Player. For example, let's configure 3 players with the following IDs 1, 2, 3. We can create the folder for each Player (1) with the following name Player-1, Player-2, Player-3.
After this step, select the folder (1) corresponding to each player and click Open (2).
Each player must have a different ID.
Step 9: After creating the players, wait for them to be in the position established in step 5 and with the size that you entered in that step.
Done, configuration is completed.